Our five adventurers found themselves yanked through the Astral Plane, hurtling into the blistering and sulphurous landscape of "The Abyss." The sudden jolt left them disoriented and vulnerable, surrounded by six towering demons. Goristro, the first to step forward with a prepared speech, stumbled over his words, creating an awkward moment. However, Balor, the mightiest demon among them, intervened and demanded the adventurers bow before Tiamat, the all-powerful ruler of the Abyss. The adventurers, perplexed and defiant, pleaded with Balor, nicknamed Barry, to understand their predicament. They insisted there had been a mistake, and they needed to return to the material plane urgently to halt the enigmatic machine responsible for their forced journey to the Abyss.
The adventurers followed Barry through the twisted and treacherous landscapes of the Abyss. They arrived at a hellish saloon, its walls adorned with grotesque trophies and the air thick with sulfurous fumes. The group settled around a scarred, table of writhing souls as Barry ordered a round of infernal spirits for everyone. The conversation veered from one bizarre topic to another, from the nature of souls in the Abyss, the best techniques for tormenting lost souls, to Barry's violin adroitness.