Back in the late '90s, Kronos Digital Entertainment took on an exciting challenge with the game Fear Effect for the Playstation One. Among other things, we had our sights set on something unique —animating the faces of video game characters during cut scenes, a move that wasn't very common at the time for PSOne games.
I came across some exploratory sketches I had done to pitch the idea of animated faces and find each character's personality performance. This lead to the game eventually utilizing digitally hand painted, hand keyed, texture swapping to match the dialogue in the scene, along with deformation around the mouth when it opened.
Final facial textures were created by Joan Igawa.
Hana Tsu Vachel's name was Petra (as well as Mara) in the early stages of development (1998)
Jin's pre-production name was "Gino". Hana's shady employer. https://feareffect.fandom.com/wiki/Jin
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